Red and white are still the stronghold of the Mirrans, but now they have a smattering of involvement with the more traditionally Phyrexian green and black
The Vow megacycle is a more obvious if expensive example: theyre straight-up buffs for your creatures, goad effects in multiplayer, or Guard Duty in a 1v1 situation
Perdita, Devoted Mother Aggro players rejoice, because Into the Inklands is going hard on supporting speedy playstyles
The new bottom left card layout is: Pen nib symbol Does the same job as Illus
When I explore a format right after release, I find it more engaging and interesting to figure out which of the brand new archetypes can actually hold its own in Standard
Sin, Spiras Punishment Sin is a rather interesting payoff for decks that are graveyard-centric